The Fundamentals of C/C++ Game Programming: Using Target-based Development - Brian Beuken - Books - Taylor & Francis Ltd - 9781032863801 - December 4, 2025
In case cover and title do not match, the title is correct

The Fundamentals of C/C++ Game Programming: Using Target-based Development 2nd edition

Price
HK$ 679
excl. VAT

Ordered from remote warehouse

Expected to be ready for shipping May 22 - 27
Add to your iMusic wish list

Also available as:

This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released December 4, 2025
ISBN13 9781032863801
Publishers Taylor & Francis Ltd
Pages 490
Dimensions 254 × 178 × 30 mm   ·   914 g
Language English