Digital Sculpting - Greg Spencer - Books - Independently Published - 9798739089410 - April 16, 2021
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Digital Sculpting


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Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox, other digital sculpting software and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional sculpting techniques and learn to apply them to digital sculpting. A series of in-depth information are incluced, each challenging them with progressively more complex models as they go on. Fine art sculptors transitioning from traditional sculpting to digital sculpting will benefit for unique never-before-published guidance on how to successfully integrate digital sculpting into their workflow.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released April 16, 2021
ISBN13 9798739089410
Publishers Independently Published
Pages 44
Dimensions 127 × 203 × 2 mm   ·   54 g
Language English  

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