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Transferring Gaming and Simulation Experience to the Real World - Translational Systems Sciences
Transferring Gaming and Simulation Experience to the Real World - Translational Systems Sciences
This book focuses on how to connect the gaming experience to the real world. Looking back at the history of the Simulation and Gaming field, it has offered the solution to social problems such as policy making, decision making for business strategies, education and training, environmental issues, urban planning, or disaster awareness.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | February 25, 2025 |
| ISBN13 | 9789819627547 |
| Publishers | Springer Nature Switzerland AG |
| Pages | 254 |
| Dimensions | 150 × 220 × 20 mm · 539 g |
| Editor | De Wijse-van Heeswijk, Marieke |
| Editor | Kikkawa, Toshiko |
| Editor | Kriz, Willy Christian |
| Editor | Sugiura, Junkichi |