Suing Orcs and Gods?: Protecting the Interests of Virtual World Developers and Participants Through the Tenet of Non- Performance - Bram Pieter Woltering - Books - LAP LAMBERT Academic Publishing - 9783843351782 - September 30, 2010
In case cover and title do not match, the title is correct

Suing Orcs and Gods?: Protecting the Interests of Virtual World Developers and Participants Through the Tenet of Non- Performance


Get an email once the item is available
Do you have a profile? Log in
Get notified about new Bram Pieter Woltering releases
Add to your iMusic wish list

Not rated yet

The barrier between the virtual and the real world is breached. Virtual items are traded for real money and participants have acquired social lives, and identities, within the computer generated online environments. Being the creators, governors, and maintainers of virtual worlds, developers retain the unlimited right to (ab)use their godlike powers. These unlimited rights (e.g., altering the virtual world and deleting accounts) are legalized in their general conditions. In order to protect the growing interests of the participant, law should come into play. To this end, even concepts of virtual property have been suggested. The author shows that contract law (Dutch Law is taken as an example) already provides the instruments to carefully balance the interest of the parties in their civil dispute, without making it impossible for developers to run a virtual world. The book will start by introducing virtual worlds and their technology, identifying the interests of developers and participants, and discussing the concept of virtual property. This book is relevant for anyone involved in virtual worlds.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released September 30, 2010
ISBN13 9783843351782
Publishers LAP LAMBERT Academic Publishing
Pages 132
Dimensions 226 × 8 × 150 mm   ·   215 g
Language German