Tell your friends about this item:
Prepodavanie Komp'yuternoy Grafiki Na Osnove Programmy 3DS Max: Sovremennoe Sostoyanie. Metodika Provedeniya Zanyatiy Sergey Gudkov Russian edition
Prepodavanie Komp'yuternoy Grafiki Na Osnove Programmy 3DS Max: Sovremennoe Sostoyanie. Metodika Provedeniya Zanyatiy
Sergey Gudkov
Protsess izucheniya komp'yuternogo proektirovaniya na osnove programmy 3DS Max sleduet razdelit' na dva etapa, tak kak obuchenie dolzhno prokhodit' po metodu «ot prostogo k slozhnomu». Pervyy etap izucheniya programmy yavlyaetsya uskorennym, na nem uchashchiesya izuchayut instrumenty i komandy programmy, kotorye neobkhodimy dlya proektirovaniya sredy na vsekh etapakh ee sozdaniya. Tem ne menee, aktsent stavitsya lish' na samye neobkhodimye instrumenty, no v to zhe vremya dostatochnye dlya bystrogo i kachestvennogo proektirovaniya. Tak zhe vnimanie udelyaetsya rabote s «goryachimi klavishami» dlya bolee effektivnoy i bystroy raboty. Vtoroy etap izucheniya programmy 3DS Max prokhodit posle osvoeniya pervogo i vklyuchaet v sebya izuchenie dopolnitel'nykh komand i instrumentov, rasshiryayushchikh vozmozhnosti pri proektirovanii sredy. Nastoyashchee posobie vklyuchaet v sebya pervyy i vtoroy etapy predlagaemoy metodiki izucheniya programmy 3DS Max, rekomendatsii po provedeniyu zanyatiy, a takzhe issledovanie sovremennogo sostoyaniya prepodavaniya komp'yuternoy grafiki.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | May 19, 2014 |
| ISBN13 | 9783659545610 |
| Publishers | LAP LAMBERT Academic Publishing |
| Pages | 136 |
| Dimensions | 150 × 8 × 226 mm · 221 g |
| Language | German |