High Score: a Procedural Audio Engine for Computer Games - Brian Del Toro - Books - LAP LAMBERT Academic Publishing - 9783659474866 - October 17, 2013
In case cover and title do not match, the title is correct

High Score: a Procedural Audio Engine for Computer Games

Price
HK$ 276
excl. VAT

Ordered from remote warehouse

Expected to be ready for shipping Jul 31 - Aug 6
Get notified about new Brian Del Toro releases
Add to your iMusic wish list

Not rated yet

This book explores my approach to designing a procedural audio engine for a computer game. I developed this engine, called High Score, using the visual programming language Max/MSP. My intention was to create a very flexible tool that would respond to user input in both immediate and abstract ways. My hope is that High Score serves as an inspiration for the future development of interactive audio for games and other multimedia projects.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released October 17, 2013
ISBN13 9783659474866
Publishers LAP LAMBERT Academic Publishing
Pages 56
Dimensions 150 × 3 × 225 mm   ·   102 g
Language German