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Agents for Games and Simulations: Trends in Techniques, Concepts and Design - Lecture Notes in Artificial Intelligence
Agents for Games and Simulations: Trends in Techniques, Concepts and Design - Lecture Notes in Artificial Intelligence
Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. The focus of the workshop was on the particular challenges facing those using agent technology for games and simulations, with topics covering the technical, conceptual and design aspects of the field.
283 pages, Illustrations
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | December 21, 2009 |
| ISBN13 | 9783642111976 |
| Publishers | Springer-Verlag Berlin and Heidelberg Gm |
| Pages | 237 |
| Dimensions | 155 × 235 × 15 mm · 385 g |
| Language | French |
| Editor | Bradshaw, Jeffrey |
| Editor | Dignum, Frank |
| Editor | Silverman, Barry G. |
| Editor | Van Doesburg, Willem |