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Gamification in Learning and Education: Enjoy Learning Like Gaming - Advances in Game-Based Learning Sangkyun Kim Softcover reprint of the original 1st ed. 2018 edition
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Gamification in Learning and Education: Enjoy Learning Like Gaming - Advances in Game-Based Learning
Sangkyun Kim
This book explores the theoretical foundations of gamification in learning and education. Chapters in this volume cover topics such as the definition and characteristics of gamification, gamification in learning and education, theories, research on gamification, framework, strategy, and cases.
159 pages, 39 Tables, color; 60 Illustrations, color; 16 Illustrations, black and white; XIV, 159 p.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | September 11, 2018 |
| ISBN13 | 9783319836980 |
| Publishers | Springer International Publishing AG |
| Pages | 159 |
| Dimensions | 150 × 220 × 10 mm · 277 g |
| Language | German |