Artificial Intelligence and Games - Georgios N. Yannakakis - Books - Springer International Publishing AG - 9783319635187 - February 26, 2018
In case cover and title do not match, the title is correct

Artificial Intelligence and Games 2018 edition


Get an email once the item is available
Do you have a profile? Log in
Add to your iMusic wish list

Also available as:

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.


337 pages, 76 Illustrations, color; 7 Illustrations, black and white; XXIII, 337 p. 83 illus., 76 il

Media Books     Hardcover Book   (Book with hard spine and cover)
Released February 26, 2018
ISBN13 9783319635187
Publishers Springer International Publishing AG
Pages 337
Dimensions 165 × 241 × 26 mm   ·   706 g
Language German  

Mere med samme udgiver