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3D Game Art F/x and Design Luke Ahearn Pap / Cdr edition
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3D Game Art F/x and Design
Luke Ahearn
Discusses each component of computer games from an artist's view: interfaces, menus, characters, game textures, 3D models, and games levels or worlds. It teaches all the pieces used to design a computer game. The reader will learn the specialized skills, tricks, and techniques used to create professional quality game art and be able to use those design segments when building individual games.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | September 1, 2001 |
| ISBN13 | 9781932111446 |
| Publishers | Paraglyph Press |
| Pages | 408 |
| Dimensions | 150 × 220 × 10 mm · 1.20 kg |
| Language | English |
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