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C++ for Gamers Salvatore A Buono
C++ for Gamers
Salvatore A Buono
This is an introductory textbook that covers the C++/CLI (Common Language Infrastructure) subset. Written in accordance with the ECMA (European Computer Manufacturers Association) certified standard. ECMA C++/CLI is a product of the binding of the ISO (International Standards Organizations) C++ language extensions and the Common Language Infrastructure. C++, is known worldwide as a cross-platform, vendor-neutral programming language, while CLI is a ISO-standardized language-neutral runtime environment. The purpose of this book is to define the C++ language as it applies to this new standard. Those with pervious knowledge of C++ should note the reduction in the vocabulary available to C++/CLI, while those with a familiarity of C# will note the addition of several communal terms.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | July 29, 2018 |
| ISBN13 | 9781724452702 |
| Publishers | Createspace Independent Publishing Platf |
| Pages | 328 |
| Dimensions | 189 × 246 × 18 mm · 585 g |
| Language | English |