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General Video Game Artificial Intelligence - Synthesis Lectures on Games and Computational Intelligence Diego Perez Liebana
General Video Game Artificial Intelligence - Synthesis Lectures on Games and Computational Intelligence
Diego Perez Liebana
The general video game AI framework and competition propose a challenge in which researchers can test their favourite AI methods with a potentially infinite number of games created using the Video Game Description Language. This book showcases work on methods to play the games, generators of content, and video game optimization.
191 pages
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | October 9, 2019 |
| ISBN13 | 9781681736440 |
| Publishers | Morgan & Claypool Publishers |
| Pages | 191 |
| Dimensions | 150 × 220 × 10 mm · 340 g |
| Series Editor | Ashlock, Daniel |