So, You Want to Be a Comic Book Artist?: the Ultimate Guide on How to Break into Comics! (Be What You Want) - Philip Amara - Books - Aladdin/Beyond Words - 9781582703572 - September 4, 2012
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So, You Want to Be a Comic Book Artist?: the Ultimate Guide on How to Break into Comics! (Be What You Want) Reissue edition


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Find success as a comic book artist with this step-by-step guide to creating, publishing, and marketing your very own comics.

The secrets to comic book creation are at your fingertips! This comprehensive guide details the steps to becoming a hit comic book maker?from creating compelling characters and illustrations to getting published and marketing a finished product?and is full of insights from world-famous artists from such companies as DC, Marvel, and Dark Horse. In addition to highlighting tips from seasoned pros, inspiring success stories from young artists are sprinkled throughout along with a resource list of potential publishers to help you hit the ground running.
      So, You Want to Be a Comic Book Artist? also features in-depth chapters on adapting a storyline for video games and movies, using social media to promote a finished product, and self-publishing your own comic. Whether you?re just starting out or have been drawing comics for years, this book will get you where you want to go.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released September 4, 2012
ISBN13 9781582703572
Publishers Aladdin/Beyond Words
Pages 176
Dimensions 155 × 13 × 223 mm   ·   226 g
Language English  
Contributor Various

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