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So, You Want to Be a Comic Book Artist?: the Ultimate Guide on How to Break into Comics! (Be What You Want) Philip Amara Reissue edition
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So, You Want to Be a Comic Book Artist?: the Ultimate Guide on How to Break into Comics! (Be What You Want)
Philip Amara
Find success as a comic book artist with this step-by-step guide to creating, publishing, and marketing your very own comics.
The secrets to comic book creation are at your fingertips! This comprehensive guide details the steps to becoming a hit comic book maker?from creating compelling characters and illustrations to getting published and marketing a finished product?and is full of insights from world-famous artists from such companies as DC, Marvel, and Dark Horse. In addition to highlighting tips from seasoned pros, inspiring success stories from young artists are sprinkled throughout along with a resource list of potential publishers to help you hit the ground running.
So, You Want to Be a Comic Book Artist? also features in-depth chapters on adapting a storyline for video games and movies, using social media to promote a finished product, and self-publishing your own comic. Whether you?re just starting out or have been drawing comics for years, this book will get you where you want to go.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | September 4, 2012 |
| ISBN13 | 9781582703572 |
| Publishers | Aladdin/Beyond Words |
| Pages | 176 |
| Dimensions | 155 × 13 × 223 mm · 226 g |
| Language | English |
| Contributor | Various |