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AI for Games and Animation: A Cognitive Modeling Approach John David Funge 1st edition
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AI for Games and Animation: A Cognitive Modeling Approach
John David Funge
Individual chapters in this text provide concrete examples of advanced character animation, automated cinematography and a real-time computer game API.
288 pages
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | July 22, 1999 |
| ISBN13 | 9781568811031 |
| Publishers | Taylor & Francis Inc |
| Pages | 236 |
| Dimensions | 150 × 220 × 20 mm · 454 g |
| Language | English |
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