Collision Detection in Interactive 3D Environments - Gino Van den Bergen - Books - Elsevier Science & Technology - 9781558608016 - October 27, 2003
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Collision Detection in Interactive 3D Environments 1st edition

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Covers topics of vector algebra and geometry, the various geometric primitives of interest in a collision system, the powerful method of separating axes for the purposes of intersection testing, and the equally powerful Gilbert-Johnson-Keerthi (GJK) algorithm for computing the distance between convex objects.


277 pages, illustrations

Media Books     Hardcover Book   (Book with hard spine and cover)
Released October 27, 2003
ISBN13 9781558608016
Publishers Elsevier Science & Technology
Pages 277
Dimensions 195 × 242 × 21 mm   ·   716 g
Language English  

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