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Polygons Feel No Pain Ingemar Ragnemalm
Polygons Feel No Pain
Ingemar Ragnemalm
Small size, low cost textbook in Computer Graphics programming using C and modern OpenGL. It covers a lot more than you might expect from a book this size. Mainly aimed at undergraduate university courses. The book uses the C programming language, with code prepared for C++ once you want it. Your code will be cross platform, working on Windows, Mac and Linux. This is part 1, focusing on graphics. Part 2, "So How Can We Make Them Scream?," covers more graphics but also other techniques that are important for game programming.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | September 11, 2017 |
| ISBN13 | 9781547237692 |
| Publishers | Createspace Independent Publishing Platf |
| Pages | 284 |
| Dimensions | 170 × 244 × 15 mm · 453 g |
| Language | English |