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Video Game Coding Janet Slingerland
Video Game Coding
Janet Slingerland
Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | August 1, 2019 |
| ISBN13 | 9781510546707 |
| Publishers | Lightbox |
| Pages | 32 |
| Dimensions | 191 × 254 × 13 mm · 294 g |
| Language | English |
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