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Using VR in Gaming Cathleen Small
Using VR in Gaming
Cathleen Small
For many, the idea of a career that incorporates their passion is tantalizing. For avid gamers, this dream is becoming a reality. Since virtual and augmented reality technologies are still relatively new to the gaming world, jobs related to software and hardware development and the management of users' experiences are exploding. This book takes readers on a journey from the beginnings of virtual and augmented reality in games all the way to current, cutting-edge augmented and virtual reality gaming technologies, with a special focus on how interested students can look toward a career in this exciting field.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | July 30, 2019 |
| ISBN13 | 9781502645678 |
| Publishers | Cavendish Square Publishing |
| Pages | 80 |
| Dimensions | 157 × 231 × 13 mm · 272 g |
| Language | English |
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