Using VR in Gaming - Cathleen Small - Books - Cavendish Square Publishing - 9781502645661 - July 30, 2019
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Using VR in Gaming


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For many, the idea of a career that incorporates their passion is tantalizing. For avid gamers, this dream is becoming a reality. Since virtual and augmented reality technologies are still relatively new to the gaming world, jobs related to software and hardware development and the management of users' experiences are exploding. This book takes readers on a journey from the beginnings of virtual and augmented reality in games all the way to current, cutting-edge augmented and virtual reality gaming technologies, with a special focus on how interested students can look toward a career in this exciting field.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released July 30, 2019
ISBN13 9781502645661
Publishers Cavendish Square Publishing
Pages 80
Dimensions 145 × 224 × 5 mm   ·   113 g
Language English