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Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine Louis Salin 1st edition
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Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine
Louis Salin
By the end of Game Development with MonoGame, you will have created a game worthy of being published. Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management.
425 pages, 42 Illustrations, color; 12 Illustrations, black and white; X, 425 p. 54 illus., 42 illus