The Effects of Commercial Video Game Playing: A Comparison of Skills and Abilities for the Predator Uav - Johnny E Triplett - Books - Biblioscholar - 9781249598633 - October 10, 2012
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The Effects of Commercial Video Game Playing: A Comparison of Skills and Abilities for the Predator Uav

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Publisher Marketing: Currently, Predator unmanned aerial vehicles (UAV) are operated by pilots and navigators experienced with manned combat aircraft. With a projected increase in UAVs, more combat pilots will be needed to operate these aircraft. Yet, if the current ops tempo continues, the supply of combat pilots may not be able to meet the demand. Perhaps alternative pools of Air Force personnel could be considered for UAV duty in order to meet operational requirements. Because the Predator UAV is a software-driven aircraft, video game players (VGPs) already possess and use many skills that may be similar to those of Predator UAV pilots. A variety of games can add situational awareness skills that a player/airman can bring to a new situation. This research examines the applicability of video-games-based skills to the operation of the Predator UAV. Nine people were interviewed to determine the overlap between piloting skills, UAV-specific skills, and skills gained and developed from gaming. The results indicate that frequent VGPs have the confidence and the consistent ability to obtain and retain new skills, many of which are related to operating the Predator UAV in a 2-D environment while not relying on the visual and non-visual cues of the manned aircraft pilot.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released October 10, 2012
ISBN13 9781249598633
Publishers Biblioscholar
Pages 102
Dimensions 189 × 246 × 5 mm   ·   149 g