Game Engine Architecture: Volume II, Graphics, Motion, and Sound - Jason Gregory - Books - Taylor & Francis Ltd - 9781041162582 - April 21, 2026
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Game Engine Architecture: Volume II, Graphics, Motion, and Sound 4th edition


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In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released April 21, 2026
ISBN13 9781041162582
Publishers Taylor & Francis Ltd
Pages 700
Dimensions 150 × 220 × 20 mm   ·   1.48 kg

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