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Creative Clustering and the Video Games Industry - Routledge Research in the Creative and Cultural Industries
Creative Clustering and the Video Games Industry - Routledge Research in the Creative and Cultural Industries
This book explores game production across regional, national and global contexts. Notably, the widespread adoption of remote working practices in the video games sector challenged the entrenched idea of place-based industry clusters.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| To be released | November 6, 2026 |
| ISBN13 | 9781041134770 |
| Publishers | Taylor & Francis Ltd |
| Pages | 354 |
| Dimensions | 150 × 220 × 20 mm · 564 g (Weight (estimated)) |
| Editor | Jayemanne, Darshana |
| Editor | White, Gregor |