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Technical Animation in Video Games Matthew Lake 2nd edition
Technical Animation in Video Games
Matthew Lake
This provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilise to create their games. It covers the full technical animation workflow, looking at both software and hardware, as well as the industry standard processes that all technical animators need to know.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| To be released | October 13, 2026 |
| ISBN13 | 9781041116578 |
| Publishers | Taylor & Francis Ltd |
| Pages | 336 |
| Dimensions | 150 × 220 × 10 mm · 506 g (Weight (estimated)) |