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The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics Yvens R. Serpa
The Cores of Game Design: Mechanics, Economics, Narrative, and Aesthetics
Yvens R. Serpa
This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design.
238 pages, 3 Tables, black and white; 1 Line drawings, color; 37 Line drawings, black and white; 10
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | October 15, 2024 |
| ISBN13 | 9781032397542 |
| Publishers | Taylor & Francis Ltd |
| Pages | 303 |
| Dimensions | 151 × 228 × 21 mm · 462 g |
| Language | English |