Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else - Daniel Cermak-Sassenrath - Books - Taylor & Francis Ltd - 9781032386133 - June 27, 2024
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Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

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This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.


304 pages, 10 Tables, black and white; 23 Line drawings, color; 95 Line drawings, black and white; 1

Media Books     Paperback Book   (Book with soft cover and glued back)
Released June 27, 2024
ISBN13 9781032386133
Publishers Taylor & Francis Ltd
Pages 326
Dimensions 255 × 176 × 22 mm   ·   652 g
Language English  

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