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Educational Potential of Computer Games Simon Egenfeldt-Nielsen
Educational Potential of Computer Games
Simon Egenfeldt-Nielsen
The increasing focus on the use of computer games across all ages prompts an investigation into how games can be effectively applied in everyday learning contexts. This book aims to establish a framework for understanding educational use of computer games. It presents an overview, analysis and discussion of the relevant research.
208 pages, Illustrations
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | August 1, 2007 |
| ISBN13 | 9780826497475 |
| Publishers | Bloomsbury Publishing PLC |
| Pages | 240 |
| Dimensions | 154 × 230 × 23 mm · 521 g |
| Language | English |
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