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Videogame Architecture: Building Virtual Spaces Luke Caspar Pearson
Videogame Architecture: Building Virtual Spaces
Luke Caspar Pearson
The long-awaited follow up to Videogame Atlas, this fascinating look at the art of virtual world-building delves into the evocative architectural spaces of some of the most iconic videogames of the last three decades. Videogame Architecture presents an exhilarating journey through twelve popular videogame worlds via detailed architectural plans, maps, 3D rendering
| Media | Books Hardcover Book (Book with hard spine and cover) |
| To be released | September 24, 2026 |
| ISBN13 | 9780500029701 |
| Publishers | Thames & Hudson Ltd |
| Pages | 288 |
| Dimensions | 150 × 220 × 20 mm · 608 g (Weight (estimated)) |
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