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Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint Arevalo, Kassandra (University of the Incarnate Word) 1st edition
Creating Games with Unreal Engine, Substance Painter, & Maya: Models, Textures, Animation, & Blueprint
Arevalo, Kassandra (University of the Incarnate Word)
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine.
824 pages, 989 Line drawings, color; 4 Line drawings, black and white; 3 Halftones, black and white
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | January 12, 2021 |
| ISBN13 | 9780367512675 |
| Publishers | Taylor & Francis Ltd |
| Pages | 802 |
| Dimensions | 150 × 220 × 20 mm · 1.69 kg |
| Language | English |