Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines - Wes McDermott - Books - Taylor & Francis Ltd - 9780240815633 - October 12, 2010
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Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines 1st edition


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Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. This title helps to learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques.


272 pages, 600 colour illustrations, 600 colour illustrations

Media Books     Paperback Book   (Book with soft cover and glued back)
Released October 12, 2010
ISBN13 9780240815633
Publishers Taylor & Francis Ltd
Pages 272
Dimensions 190 × 245 × 16 mm   ·   682 g
Language Portuguese  

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