Introduction to 3D Game Programming with DirectX 11 - Frank Luna - Books - Mercury Learning & Information - 9781936420223 - March 13, 2012
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Introduction to 3D Game Programming with DirectX 11

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This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.


600 pages

Media Books     Paperback Book   (Book with soft cover and glued back)
Released March 13, 2012
ISBN13 9781936420223
Publishers Mercury Learning & Information
Pages 600
Dimensions 179 × 228 × 46 mm   ·   1.48 kg
Language English  

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